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AI Insights · Timothy · April 2022

Top 5 3D Cartoon Games in Central America for Q1 2022

Discover the performance of the top 5 3D cartoon games on a unified platform in Central America during Q1 2022, based on data from Sensor Tower.

Top 5 3D Cartoon Games in Central America for Q1 2022

In the first quarter of 2022, the top 5 3D cartoon games on a unified platform in Central America displayed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:

Clash Royale from Supercell saw a notable fluctuation in weekly revenue, peaking at approximately $259K in the week of February 7. Weekly downloads showed a significant spike mid-January, reaching around 535K. The game maintained a robust number of weekly active users, with figures hovering around 11M throughout the quarter.

Brawl Stars, also from Supercell, experienced a peak in weekly revenue in late December at $91K. Weekly downloads started strong at approximately 122K but gradually declined to around 43K by the end of March. Active users for the game followed a similar downward trend, starting from 1.55M and ending the quarter at approximately 1.22M.

Homescapes by Playrix showed consistent weekly revenue, peaking at around $71K in late January. Weekly downloads witnessed a significant rise in early January, reaching over 102K, but later settled to around 39K by the end of March. The game’s weekly active users saw a decline from 758K in mid-January to approximately 587K at the quarter's end.

Gardenscapes, another Playrix title, maintained steady weekly revenue throughout the quarter, averaging around $54K. Weekly downloads reached a high of 35K in mid-March but generally fluctuated around 25K. Active users decreased from 713K in early January to about 567K by the end of March.

Pokémon GO from Niantic showed a peak in weekly revenue at approximately $94K in late February. Weekly downloads started at around 71K in early January but dipped to about 31K by the end of the quarter. The game’s active users followed a general trend of decline, starting at 3.34M and ending the quarter at approximately 2.98M.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022